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robot war machines
 
When Robots were a major part of Anemal life, many factories and computer systems were linked in a huge network. The Rebellion was made easier by this 'Meganet', which allowed all mechanical facilities on the planet to coordinate their efforts. Now, this empire is controlled centrally from its capital, Technopia. Most Robot vehicles run on auto-pilot.

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Name: Robot Air Warrior
Function: Robot Light Infantry

Name: Robot Grunt
Function: Robot Heavy Infantry  

The most common type of Robot, Air Warriors are called upon to guard, fight, scout, and do almost anything you can shake a stick at. They are the common citizens of the Robot empire. Air Warriors have no hands, but in place of them are neutron guns- which suits their purpose just fine. In addition to their firepower, they can transform into miniature jets and pursue enemies at supersonic speeds.

Like all ordinary Robots, Air Warriors possess little independent thought, and speak in mechanical-like tones.

Grunts are the land version of soldier Robots. Like their cousins, the Air Warriors, the Grunts are a basic infantry unit, deployed in large numbers to overwhelm the Anemals.

To suit their environment, Grunts are designed with more armour and less speed. Each one can transform into a mini-tank in battle, equipped with a mini-cannon. In Robot mode, the mini-cannon becomes the Grunt’s right arm.

Name: Carrier
Function: Troop Transport


Name: Emperor Tank
Function: Main Battle Tank

Although most Robots can fly, the Carrier transports troops to save energy, so that passengers can start a battle in optimal condition. Carriers are bigger and better armoured than Anemal Transports. They sometimes serve as capital ships, equipped with all the essential command and control devices on board. A favourite tactic of Carriers is to deploy Air Warriors in mid-air, through its forward “mouth” hatch, and have them transform into jets.
Probably the most potent weapon in the Robot arsenal, the mighty Emperor Tank allows no exceptions to its name. Beneath its formidable armour, a mini fusion reactor fuels this juggernaut, and powers its feared Makon Burst Cannon. The thundering boom of this energy gun can be heard for miles. The Emperor also moves on hover technology, making terrain no barrier for its onslaught.

Name: Vulcan
Function: Battle Support

Name: Scorpion
Function: Tank Hunter
Like the Scorpions, Vulcans are fast tanks that run on hover technology. Their purpose is to punish enemies from long range with a mounted missile launcher. Its powerful missiles are also suited for air defense, but the Vulcan requires an escort of Robot Grunts.
To counter the power of Anemal Battlemasters, the Robots invented a unit specially designed to cripple them. Scorpion Tanks are fast and able to evade the Battlemaster cannons. Once at close range, they employ their stinger-like weapon, emitting an electron charge that overloads the target’s circuits. The Scorpion can employ this charge effectively on any other vehicle, and deals lethal damage to Anemal soldiers.

Name: Crescent
Function: Hunter-Seeker

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The Robots have calculated a need to construct heavy air fighters in their conquest efforts, thus creating the deadly Crescent Attack Craft. Mounted on this nimble plane is a Particle Beam turret, designed to pierce and disable heavy Anemal units. In air combat, the turret's ability to rotate makes the Crescent a dangerous opponent, allowing it to employ unusual flight patterns. But this is offset by the gun's slow recharge rate.

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Copyright ©2003 by Johnny Tay. All rights reserved.
Anema: Age Of The Robots is a published and archived work in Singapore, protected by international trademark and copyright laws.